This is a fan art 3d personal project based on Berserk manga by Kentaro Miura.
I started this project to learn a lot of Softwares, learn anatomy and also learning how to make a game art character since December 2018. I had so much fun discovering every other technique that I found and get inspired by so many artists in Artstation. I'm quite shocked myself that I can reach this level even though there's so much improvement that needs to do, but for now, I'm very satisfied with my work and calling it done now.
I want to say Thank you to some of my friends that have helped me to improve on.
Berserk - Guts
Normal Mode: 51829 Tris
Berserk Mode: 30449 Tris
Sword: 3437 Tris
The first concept started at zBrush, retopo in Maya, adding detail in Zbrush, textured in Substance Painter, Rigging inside Maya, and render using Marmoset Toolbag.
If there's anyone wondering about my progress from the start you can check this link :
https://polycount.com/discussion/208482/wip-guts-from-berserk#latest